Desiak
CREATURE 8Male fleshwarp warrior
+16; low-light vision
Common, Hallit, Necril
Acrobatics +18, Athletics +16, Intimidation +12, Stealth +14
Str +4, Dex +4, Con +3, Int +2, Wis +1, Cha +0
AC 27; Fort +16, Ref +18, Will +13
HP 135; Resistances void 4
Attack of Opportunity
A creature within the monster's reach uses a manipulate action or a move action, makes a ranged attack, or leaves a square during a move action it's using.
The monster attempts a melee Strike against the triggering creature. If the attack is a critical hit and the trigger was a manipulate action, the monster disrupts that action. This Strike doesn't count toward the monster's multiple attack penalty, and its multiple attack penalty doesn't apply to this Strike.
25 feet
Melee Bone Spur +20, Damage 2d10+6 piercing plus 1d10 void
Melee Claw +20 (agile, unarmed), Damage 2d8+6 slashing
Ranged Bone Bolt +20 (range increment 30 feet), Damage 1d10+6 piercing plus 1d10 void
Dual Assault
once per round
Desiak makes either two claw Strikes or a bone spur Strike and a claw Strike. Both Strikes are against the same target and are made with his current multiple attack penalty. This counts as two attacks when calculating Desiak's multiple attack penalty.
Erupt Bone Spur
Desiak forces his bones to erupt from or retract back into his flesh. While his bones protrude from his flesh, he can use a bone spur Strike. On a critical hit with a bone spur, Desiak can drain his target's vital energy to restore a number of Hit Points equal to half the damage dealt.
Pathfinder #176: Lost Mammoth ValleyOGL