pf2e.fyi

Diver

CREATURE 3

Divers can often make large amounts of money by diving for treasures and selling them at a markup to tourists and antiquities dealers.


Adventurers may need passage on a swift vessel, or they might face danger from raiders at sea or in coastal settlements.


Perception +9
Languages Common, Thalassic
Skills Acrobatics +10, Athletics +10, Nature +9, Ocean Lore +11, Thievery +9
Str +3, Dex +3, Con +2, Int +0, Wis +2, Cha +0
Items Trident
Adjusted Eyes

Divers are used to the murky conditions underwater and train for them. If the diver spends 1 hour preparing for their dive, they have low-light vision while underwater.

Diving Specialist

For encounters involving underwater exploration, the diver is a 10th-level challenge.

Skilled Diver

The diver gains a +12 circumstance bonus to any skill check involved in underwater exploration activities and is considered a master in the skill for such checks. This bonus also applies to any initiative roll while the driver is underwater.

Strong Lungs

The diver can hold their breath for up to 5 minutes (50 rounds).

Underwater Fighter

The diver isn't Off-Guard underwater and doesn't take penalties for using a bludgeoning or slashing melee weapon in water.


AC 17; Fort +9, Ref +12, Will +6
HP 50
Underwater Awareness
Trigger An enemy Strikes the diver while they're underwater

Effect The diver senses the movement of their enemy in the water and jerks back in time. They gain a +2 circumstance bonus to their AC against the triggering attack.

Speed 25 feet, swim 30 feet
Melee Trident +12, Damage 1d8+5 piercing
Melee Trident +12 (thrown 20), Damage 1d8+5 piercing
Melee Fist +12 (agile, finesse, nonlethal, unarmed), Damage 1d4+5 bludgeoning
Dive

The diver moves up to twice their swim Speed downward.

Pathfinder NPC CoreORC