Doatara the Poisoner
CREATURE 7 +12
Common, Daemonic, Osiriani
Acrobatics +16, Assassin Lore +15, Crafting +17, Deception +16, Intimidation +14, Religion +12, Stealth +16, Thievery +14
Str +1, Dex +5, Con +1, Int +4, Wis +1, Cha +3
Alchemist's Fire (Moderate) (2), Bottled Lightning (Moderate) (2), Dagger (4), Shortsword, Leather Armor, Religious Symbol (Silver), Darkvision Elixir (Moderate), Elixir of Life (Moderate), Giant Scorpion Venom (2), Giant Wasp Venom
AC 25; Fort +14, Ref +18, Will +14
HP 115; Resistances poison 5
Reckless Toxin
A creature critically fails a melee Strike against Doatara
The triggering creature is affected by a poison
The poison makes it difficult to distinguish friend from foe. The triggering creature makes a melee Strike against another creature of Doatara's choice within its reach. The triggering creature's multiple attack penalty doesn't apply to this Strike.
30 feet
Melee Shortsword +17 (agile, finesse, versatile s), Damage 2d6+7 piercing
Melee Dagger +16 (agile, finesse, thrown 10, versatile s), Damage 1d4+7 piercing
Ranged Alchemist's Fire +16 (splash, range increment 30 feet), Damage 2d8 fire plus 2 fire plus 2 fire
Ranged Bottled Lightning +16 (splash, range increment 30 feet), Damage 2d6 electricity plus 2 electricity
Blackfingers's Blessing
Doatara deals an extra 2d6 poison damage when she deals piercing or slashing damage to Off-Guard creatures.
Quick Bomber
Doatara Interacts to draw a bomb, then Strikes with it.
Toxic Flourish
Doatara has one hand free
Doatara Interacts to draw an injury poison, applies that poison to one piercing or slashing weapon she's wielding, and then Strikes.
Pathfinder One-Shot #4: Mark of the MantisOGL