Drow Hunter
CREATURE 7Hunters seek out game to keep drow communities fed and functioning.
Drow have a reputation for evil due to demon worship in their major settlements. However, like members of any ancestry, drow can have any alignment, especially when removed from the demon lords' sinister influence.
+16; darkvision
Elven, Sakvroth
Athletics +14, Nature +14, Stealth +15, Survival +16 (+18 to Subsist)
Str +3, Dex +4, Con +2, Int +0, Wis +3, Cha +1
Light Blindness
AC 25; Fort +15, Ref +15, Will +14; +1 status to all saves vs. magic, +2 status to all saves vs. mental
HP 115; Immunities sleep
+1 Status to All Saves vs. Magic
+2 Status to All Saves vs. Mental
Deft Evasion
When the hunter rolls a success on a Reflex save, they get a critical success instead.
30 feet
Melee Longsword +16 (versatile p), Damage 1d8+7 slashing
Ranged Composite Longbow +18 (deadly d10, propulsive, reload 0, volley 30, range increment 100 feet), Damage 1d8+7 piercing
Divine Innate Spells DC 23, attack +15; 2nd Darkness (At Will), Faerie Fire (At Will); Cantrips (4th) Dancing Lights
Hunter's Wound
once per round
The hunter is wielding a ranged weapon with a reload of 0
The hunter makes two ranged Strikes against their prey. If both hit and deal damage, the target takes an additional 1d8 bleed.
Pathfinder #165: Eyes of Empty DeathOGL