Drow Warden
CREATURE 4Wardens watch over drow encampments and often work in small groups.
Drow have a reputation for evil due to demon worship in their major settlements. However, like members of any ancestry, drow can have any alignment, especially when removed from the demon lords' sinister influence.
+11; darkvision
Elven, Sakvroth
Athletics +12, Intimidation +8, Stealth +9, Survival +11
Str +4, Dex +3, Con +1, Int +0, Wis +3, Cha +0
Light Blindness
AC 21; Fort +11, Ref +11, Will +9; +1 status to all saves vs. magic, +2 status to all saves vs. mental
HP 60; Immunities sleep
+1 Status to All Saves vs. Magic
+2 Status to All Saves vs. Mental
Attack of Opportunity
A creature within the monster's reach uses a manipulate action or a move action, makes a ranged attack, or leaves a square during a move action it's using.
The monster attempts a melee Strike against the triggering creature. If the attack is a critical hit and the trigger was a manipulate action, the monster disrupts that action. This Strike doesn't count toward the monster's multiple attack penalty, and its multiple attack penalty doesn't apply to this Strike.
30 feet
Melee Elven Curve Blade +14 (forceful), Damage 1d8+6 slashing plus Hampering Slash
Ranged Hand Crossbow +13 (reload 1, range increment 60 feet), Damage 1d6+2 piercing plus Lethargy Poison
Divine Innate Spells DC 19, attack +11; 2nd Darkness (At Will), Faerie Fire (At Will); Cantrips (2nd) Dancing Lights
Hampering Slash
Sneak Attack
A warden deals an extra 1d6 damage to Off-Guard creatures.
Pathfinder #165: Eyes of Empty DeathOGL