Drow Warrior (BB)
CREATURE 1Drow are the descendants of elves corrupted by a great evil when they fled deep underground long ago.
+6; darkvision
Acrobatics +7, Athletics +5, Intimidation +3, Stealth +7
Str +2, Dex +4, Con +2, Int +0, Wis +1, Cha +0
AC 18; Fort +7, Ref +9, Will +4
HP 18; Immunities sleep
Light Blindness
When first exposed to bright light, the drow Can't See until the end of their next turn. All squares are difficult terrain for them, and they take a -4 status penalty to Perception. If they try to attack a creature, the attack fails unless they succeed at a DC 11 flat check. Light doesn't blind them again for 1 hour.
30 feet
Melee Rapier +9 (deadly d8, finesse), Damage 1d6+2 piercing
Melee Dagger +9 (agile, finesse, versatile s), Damage 1d4+2 piercing
Ranged Hand Crossbow +9 (reload 1, range increment 60 feet), Damage 1d6+1 piercing
Quick Draw
Skewer
The drow warrior Strikes with their rapier, and they gain a +1 circumstance bonus to the attack roll. If they succeed, the target takes 1d6 bleed.
Pathfinder Beginner BoxOGL