Drunken Isgeri Slayer
CREATURE 1Male human drunkards
+5
Common
Acrobatics +5, Athletics +6, Intimidation +4, Nature +6, Survival +7
Str +3, Dex +1, Con +1, Int +0, Wis +4, Cha +0
AC 15; Fort +9, Ref +4, Will +7
HP 24
Drunken Stumble
The drunken Isgeri Slayer is hit with an attack that deals physical damage
The drunken slayer stumbles away from the blow. They gain resistance 2 to the damage of the triggering attack and they can Step. They also take a –1 circumstance penalty to AC for 1 round.
Effect: Drunken Stumble
20 feet
Ranged Shortbow +6 (deadly d10, reload 0, range increment 60 feet), Damage 1d6 piercing
Melee Longsword +8 (versatile p), Damage 1d8+3 slashing
Melee Shortsword +8 (agile, finesse, versatile s), Damage 1d6+3 piercing
Melee Fist +8 (agile, nonlethal, unarmed), Damage 1d4+3 bludgeoning
Hunt Prey (concentrate)
The Isgeri Slayer designates a single creature they can see and hear, or one they're Tracking, as their prey.
The slayer gains a +2 circumstance bonus to Perception checks to Seek the prey and to Survival checks to Track the prey.
The first time the slayer hits the designated prey in a round, they deal an additional 1d6 precision damage. The slayer also ignores the penalty for making ranged attacks within their second range increment. These effects last until the poacher uses Hunt Prey again.
Pathfinder Adventure Path: HellbreakersORC