Druulbach
CREATURE 12Male marsh giant ranger
+25; low-light vision
Aklo, Common, Jotun, Thalassic
Acrobatics +22, Athletics +25, Intimidation +22, Nature +23, Religion +23
Str +7, Dex +4, Con +5, Int +1, Wis +5, Cha +0
AC 32; Fort +25, Ref +20, Will +23
HP 230; Resistances poison 10
35 feet, swim 20 feet
Melee Sickle +26 (agile, finesse, magical, reach 10, trip), Damage 1d10 poison plus 2d4+13 slashing
Melee Fist +26 (agile, reach 10, unarmed), Damage 2d10+13 bludgeoning
Melee Spit +26 (primal, water), Damage 8d6 bludgeoning
Balanced Blades
Druulbach's multiple attack penalty with agile weapons and agile unarmed attacks is –3 for his second attack and –6 for subsequent attacks (rather than –4 and –8).
Drowning Hook (primal, water)
A creature is Prone within Druulbach's reach
Druulbach uses his sickle to push the creature down as water bubbles up below it. The target becomes submerged in water until they are no longer prone and must hold their breath if it can't breathe water. The target takes 6d6 bludgeoning damage (DC 29 basic Fortitude) and loses 3 rounds worth of air if it fails the save.
Flurry of Hooks
Druulbach is wielding two sickles
Druulbach makes three sickle Strikes against one target. If multiple attacks hit, combine their damage and apply weaknesses and resistances only once.
Serrated Takedown
Pathfinder #203: Shepherd of DecayORC