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From Pathfinder #165: Eyes of Empty Death, which isn't enabled.

Dulac

CREATURE 9

Female caligni cult leader

Perception +18; greater darkvision
Languages Caligni, Sakvroth
Skills Acrobatics +18, Athletics +19, Intimidation +18, Occultism +16, Religion +18, Stealth +18
Str +4, Dex +3, Con +0, Int +1, Wis +3, Cha +5
Greater Darkvision

A creature with greater darkvision can see perfectly well in areas of darkness and dim light, though such vision is in black and white only. A creature with greater darkvision can see through even forms of magical darkness.

Light Blindness

When first exposed to bright light, the monster is Blinded until the end of its next turn. After this exposure, light doesn't blind the monster again until after it spends 1 hour in darkness. However, as long as the monster is in an area of bright light, it's Dazzled.

At-Will Spells

The monster can cast its at-will spells any number of times without using up spell slots.


AC 28; Fort +15, Ref +18, Will +20
HP 155, death shadows
Death Shadows (cold, darkness)

When Dulac dies, her body is destroyed in a burst of chilling shadows. All creatures in a 20-foot burst take 8d8 cold damage (DC 28 basic Reflex save).

Dulac's gear and treasure are unaffected by the shadows and are left in a pile where she died.

Opportune Step
Trigger A Dazzled or Blinded creature, or a creature with Light Blindness, ends its move adjacent to Dulac

Effect Dulac Steps.
Warding Shove
Trigger An ally within Dulac's reach is targeted with a ranged or melee attack by an attacker she can see

Effect The ally gains a +2 circumstance bonus to AC against the triggering attack, and the ally can Step after the attack.

Speed 25 feet
Melee War Flail +21 (disarm, sweep, trip), Damage 2d10+8 bludgeoning
Sneak Attack

Dulac deals an extra 1d6 precision damage to Off-Guard creatures.

Pathfinder #165: Eyes of Empty DeathOGL