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Dwarf Stonecaster

CREATURE 4

All dwarves share a connection to the earth, but stonecasters have focused and polished that connection. Their years of meditation have granted them the ability to create boulders and shake the very earth. These elemental specialists are often highly respected in their community, which prizes their art of geomancy. Young dwarves who show a stronger than normal connection to the earth might be sent to a stonecaster to train at an early age.


A dwarf's strength comes from their stoic determination, quality equipment, and their ability to hold grudges for centuries.


Perception +13; darkvision, tremorsense (imprecise) 10 feet
Languages Common, Dwarven, Petran
Skills Athletics +11, Crafting +8, Dwarven Lore +8, Nature +12
Str +4, Dex +2, Con +3, Int +2, Wis +5, Cha -1
Tremorsense (Imprecise) 10 feet

Tremorsense allows a monster to feel the vibrations through a solid surface caused by movement. It is an imprecise sense with a limited range (listed in the ability). Tremorsense functions only if the monster is on the same surface as the subject, and only if the subject is moving along (or burrowing through) the surface.


AC 20; Fort +11, Ref +8, Will +14
HP 70

Speed 20 feet
Melee Staff +12 (two hand d8), Damage 1d4+4 bludgeoning
Melee Clan Dagger +12 (agile, parry, versatile b), Damage 1d4+4 piercing
Boulder Roll (earth, primal)

The stonecaster conjures a rolling boulder that deals 5d6 bludgeoning damage to each creature in a 60-foot line with a DC 21 basic Reflex save.

The stonecaster can't use Boulder Roll again for 1d4 rounds.

Dwarven Doughtiness

A dwarf is often calm and collected in the face of imminent danger. At the end of this dwarf's turn, reduce their frightened condition by 2 instead of 1.

Tremor (earth, primal)

The stonecaster causes the earth below to tremble. Each creature on the ground in a 10-foot emanation takes 2d8 bludgeoning damage with a DC 21 basic Fortitude save. A creature that critically fails is knocked Prone.

Pathfinder Monster CoreORC