Eunemvro
CREATURE 5Eunemvros wander the Material Plane with the sole purpose of destroying undead. These mysterious beings claim to hail from the Forge of Creation, although they have no direct evidence of their supposedly otherworldly origins other than their unusual appearance: tall, lean humanoids with an okapi's head. If they truly hail from the Forge of Creation, they don't seem to have any method to return there and have made their home on the Material Plane-a home, unfortunately, infested by the unnatural living dead.
Beings composed or animated by void energy-including lowly skeletons and zombies as well as wights and ghouls-rightly fear confrontation with a eunemvro, for few other creatures possess innate abilities so perfectly suited for the eradication of such monsters with but a touch. In addition to magical abilities, eunemvros are adept martial artists whose mighty fists and feet channel the force of vitality energy with every blow.
Most of these solitary hunters believe mortals incapable of comprehending their cosmic mandate, though they themselves only understand this drive as a directive instilled in them by the strange powers that sent them to the Material Plane. If pressed, some eunemvro might grudgingly accept aid from those who have proven capable of slaying the undead.
The Strike deals damage that's either bludgeoning or vitality - whichever deals more damage to the target creature.
The Strike deals damage that's either bludgeoning or vitality - whichever deals more damage to the target creature.
The eunemvro's Strikes deal damage that's either bludgeoning or vitality - whichever deals more damage to the target creature.
The eunemvro creates either a 10-foot cone or a 30-foot line, dealing 6d8 vitality damage (DC 22 basic Fortitude save). A creature that critically fails its save is Blinded for 1d4 rounds.
After using this ability, the eunemvro becomes fatigued.