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From Pathfinder Bestiary 3, which isn't enabled.

Eunemvro

CREATURE 5

Eunemvros wander the Material Plane with the sole purpose of destroying undead. These mysterious beings claim to hail from the Forge of Creation, although they have no direct evidence of their supposedly otherworldly origins other than their unusual appearance: tall, lean humanoids with an okapi's head. If they truly hail from the Forge of Creation, they don't seem to have any method to return there and have made their home on the Material Plane-a home, unfortunately, infested by the unnatural living dead.

Beings composed or animated by void energy-including lowly skeletons and zombies as well as wights and ghouls-rightly fear confrontation with a eunemvro, for few other creatures possess innate abilities so perfectly suited for the eradication of such monsters with but a touch. In addition to magical abilities, eunemvros are adept martial artists whose mighty fists and feet channel the force of vitality energy with every blow.

Most of these solitary hunters believe mortals incapable of comprehending their cosmic mandate, though they themselves only understand this drive as a directive instilled in them by the strange powers that sent them to the Material Plane. If pressed, some eunemvro might grudgingly accept aid from those who have proven capable of slaying the undead.


Perception +11; darkvision
Languages Common
Skills Acrobatics +14, Athletics +13, Forge of Creation Lore +12, Intimidation +10, Stealth +12, Undead Lore +14
Str +4, Dex +5, Con +4, Int +3, Wis +2, Cha +3

AC 22; Fort +13, Ref +14, Will +11
HP 78; Immunities death effects; Resistances void 5
Attack of Opportunity

Trigger A creature within the monster's reach uses a manipulate action or a move action, makes a ranged attack, or leaves a square during a move action it's using.

Effect The monster attempts a melee Strike against the triggering creature. If the attack is a critical hit and the trigger was a manipulate action, the monster disrupts that action. This Strike doesn't count toward the monster's multiple attack penalty, and its multiple attack penalty doesn't apply to this Strike.

Retributive Suplex
Trigger A Medium or smaller creature attempts a melee Strike against the eunemvro and the attack roll is a critical failure

Effect The eunemvro seizes the triggering creature, using the attacker's momentum to send them flailing overhead. The triggering creature must succeed at a DC 23 Reflex save or be forcibly moved to a space on the opposite side of the eunemvro, landing Prone.

Speed 35 feet
Melee Fist +14 (agile, magical, unarmed), Damage 2d6+6 bludgeoning

The Strike deals damage that's either bludgeoning or vitality - whichever deals more damage to the target creature.

Melee Foot +14 (magical, unarmed), Damage 2d8+6 bludgeoning plus Knockdown

The Strike deals damage that's either bludgeoning or vitality - whichever deals more damage to the target creature.

Occult Innate Spells DC 20, attack +12; 2nd Gentle Repose; Cantrips (3rd) Chill Touch (Undead Only), Disrupt Undead
Blessed Strikes

The eunemvro's Strikes deal damage that's either bludgeoning or vitality - whichever deals more damage to the target creature.

Tide of Creation (light, occult, vitality)
Requirements The eunemvro isn't Fatigued

Effect The eunemvro channels from their soul a blast of searing vitality energy, bathing their enemies in a wave of blinding light and cosmic power.

The eunemvro creates either a 10-foot cone or a 30-foot line, dealing 6d8 vitality damage (DC 22 basic Fortitude save). A creature that critically fails its save is Blinded for 1d4 rounds.

After using this ability, the eunemvro becomes fatigued.

Knockdown

Requirements The monster's last action was a successful Strike that lists Knockdown in its damage entry

Effect The monster attempts to Trip the creature. This attempt neither applies nor counts toward the monster's multiple attack penalty.

Pathfinder Bestiary 3OGL