Exuberant Apprentice
CREATURE 4Bright-eyed and bushy-tailed, these young mages seamlessly combine boundless curiosity, vigorous enthusiasm, and a complete lack of survival instincts.
True power comes from knowledge—the power to shape the growth of kingdoms by mere whispers, stay three steps ahead of adversaries, or even know which flora is best for creating untraceable poisons.
+11
Common
Academia Lore +10, Arcana +12, Library Lore +12
Str +1, Dex +2, Con +2, Int +4, Wis -2, Cha +4
Spellbook, Late Homework Assignment, Writing Set, Textbooks
AC 20; Fort +10, Ref +10, Will +8
HP 65
25 feet
Melee Textbook +12, Damage 1d6+5 bludgeoning
Melee Fist +13 (agile, finesse, nonlethal, unarmed), Damage 1d4+5 bludgeoning
Arcane Prepared Spells DC 21, attack +13; 2nd Acid Grip, Darkvision, Revealing Light; 1st Force Barrage, Grease, Gust of Wind, Phantasmal Minion; Cantrips (2nd) Detect Magic, Frostbite, Prestidigitation, Read Aura, Telekinetic Hand
Overambitious Spell (arcane)
once per day
The exuberant apprentice's teacher has told them they're not ready for this spell, but desperate times call for desperate measures. The exuberant apprentice attempts to cast Fireball as a 3rd-rank arcane spell but must first attempt a DC 11 flat check.
Critical Success The spell is cast flawlessly and heightened to 4th rank. The apprentice is Stunned 2 from sheer shock.
Success Nothing goes wrong, and the spell is cast normally.
Failure The spell fizzles and creates only a harmless puff of smoke.
Critical Failure Academic ablaze! The apprentice takes 6d6 fire damage as the magic backfires
Pathfinder NPC CoreORC