pf2e.fyi
From Pathfinder Kingmaker, which isn't enabled.

False Priestess

CREATURE 7

Female human sorcerer

Perception +15
Languages Common
Skills Deception +17, Nature +17, Religion +15, Stealth +16
Str +2, Dex +3, Con +2, Int +0, Wis +2, Cha +4
Items Glaive, Ceremonial Robes

AC 22; Fort +13, Ref +16, Will +15
HP 120

Speed 25 feet
Melee Glaive +14 (deadly d8, forceful, magical, reach 10), Damage 1d8+6 slashing
Primal Spontaneous Spells DC 25, attack +17; 4th (3 slots) Hydraulic Torrent, Suggestion, Dispel Magic, Heal; 3rd (4 slots) Blindness, Earthbind, Enthrall, Lightning Bolt, Slow; 2nd (4 slots) Animal Messenger, Create Food, Glitterdust, Hideous Laughter, Heal; 1st (4 slots) Alarm, Charm, Fear, Grease, Heal; Cantrips (4th) Detect Magic, Electric Arc, Ghost Sound, Prestidigitation, Produce Flame, Tanglefoot
Sorcerer Bloodline Spells DC 25, attack +17, 2 Focus Points; 4th Fey Disappearance, Faerie Dust
Primal Weapon
Frequency once per turn
Requirements the false priestess' most recent action was to cast a non-cantrip spell
Effect Until the end of the false priestess's next turn, the priestess deals an extra 1d6 slashing damage with her melee Strikes.
Reach Spell (concentrate, spellshape)

If the next action the false priestess uses is to Cast a Spell that has a range, increase that spell's range by 30 feet.

Pathfinder KingmakerOGL