Farmer Drystan's Scarecrow (3-4)
CREATURE 3 +12; darkvision
Chthonian
Athletics +10, Intimidation +12, Stealth +10
Str +4, Dex +4, Con +4, Int -3, Wis +2, Cha +1
Spooky
The scarecrow does not take a penalty to Intimidation checks when using the Demoralize action against targets with whom it does not share a language.
AC 19; Fort +12, Ref +9, Will +8
HP 52; Weaknesses fire 5
25 feet; woodwalk
Melee Claw +12 (agile, finesse, reach 10, unarmed, unholy, versatile p), Damage 1d6+6 slashing plus 1d6 spirit
Haunting Assault
The scarecrow makes two claw Strikes against a single creature, then Demoralizes that creature.
Sudden Charge
Woodwalk
The scarecrow ignores difficult terrain from non-magical foliage.
Pathfinder Society Scenario #1-15: The Blooming CatastropheOGL