Fetchling Sneak
CREATURE 1 +8; darkvision
Common, Necril, Sakvroth, Shadowtongue
Acrobatics +7, Athletics +4, Deception +4, Diplomacy +4, Intimidation +4, Occultism +5, Shadow Plane Lore +5, Society +5, Stealth +7, Survival +4, Thievery +7
Str +1, Dex +4, Con +0, Int +2, Wis +1, Cha +1
AC 16; Fort +5, Ref +10, Will +6
HP 20
25 feet
Melee Shortsword +7 (agile, finesse, versatile s), Damage 1d6+1 piercing
Melee Dagger +7 (agile, finesse, versatile s), Damage 1d4+1 piercing
Melee Dagger +7 (agile, finesse, thrown 10, versatile s), Damage 1d4+1 piercing
Shadow Slink
The fetchling sneak is in an area of dim light or darkness
The fetchling sneak sticks to the shadows as it moves to ambush an enemy. The fetchling sneak Strides up to half their Speed and makes a Strike. The sneak's target is Off-Guard against this attack. The fetchling sneak can choose to Stride up to their full speed, but doing causes the sneak to take a -2 penalty to their Strike.
Sneak Attack
The fetchling sneak deals an extra 1d6 precision damage to Off-Guard creatures.
Pathfinder Society Scenario #3-06: Struck by ShadowsOGL