pf2e.fyi
From Pathfinder Adventure: The Fall of Plaguestone, which isn't enabled.

Fiery Leopard

CREATURE 1
Perception +6; low-light vision, scent (imprecise) 30 feet
Skills Acrobatics +8, Athletics +6, Stealth +8
Str +1, Dex +3, Con +1, Int -4, Wis +1, Cha -2

AC 17; Fort +6, Ref +8, Will +4
HP 20; Immunities fire; Weaknesses cold 5
Fiery Pelt

Creatures that start their turn grabbed by a fiery leopard take 1d4 fire damage. Anyone attempting to grapple a fiery leopard takes 1d4 fire damage for each attempt.


Speed 30 feet, climb 20 feet
Melee Jaws +8 (finesse, unarmed), Damage 1d8+1 piercing plus 1 fire plus Grab
Melee Claw +8 (agile, finesse, unarmed), Damage 1d4+1 slashing plus 1 fire
Grab

Requirements The monster's last action was a successful Strike that lists Grab in its damage entry, or the monster has a creature Grabbed or Restrained

Effect If used after a Strike, the monster attempts to Grapple the creature using the body part it attacked with. This attempt neither applies nor counts toward the creature's multiple attack penalty.

The monster can instead use Grab and choose one creature it's grabbing or restraining with an appendage that has Grab to automatically extend that condition to the end of the monster's next turn.

Pathfinder Adventure: The Fall of PlaguestoneOGL