pf2e.fyi
From Pathfinder Blog: April Fool's Bestiary, which isn't enabled.

Floolf

CREATURE 1
Perception +11; darkvision, scent (imprecise) 20 feet
Skills Acrobatics +9, Athletics +9, Stealth +11, Survival +10
Str +3, Dex +4, Con +1, Int +1, Wis +4, Cha -1
Cute Aggression

Floolf pups are so adorable that any creature that is either a mammal, or has an Intelligence above 3 that sees or touches a floolf pup must succeed at a DC 27 Will save or it will defend the floolf pup with its life. This effect ends when the creature is no longer able to perceive the pup.

If the creature can speak, anytime it remembers the floolf pup, it feels a compulsion (DC 15 Will save) to tell their story of the encounter, invariably ending with the phrase, "I would die for that floolf."


AC 19; Fort +8, Ref +10, Will +20
HP 50; Immunities cold

Speed 35 feet
Melee Jaws +10 (unarmed), Damage 1d8+3 piercing
Pack Attack

The floolf's attack deals 1d8 extra damage to creatures within the reach of at least two of floolf's allies.

Pathfinder Blog: April Fool's BestiaryOGL