Fogfisher
CREATURE 4Fogfishers are rarely encountered less than a mile above the ground, preferring instead to drift high in the atmosphere in clusters that look like drifting fog banks. Only when their favored foods—birds, bats, and other tiny flying creatures—grow scarce do fogfishers descend to feed. Fogfishers trapped in enclosed areas, such as subterranean caverns, might be forced into such tactics.
A fogfisher appears as an ovoid mass of pulsing, translucent flesh from which dangle dozens of spike-tipped tendrils. When it attacks, the fogfisher launches a harpoon-like hook. By injecting victims with its buoyant drifting toxin, a fogfisher can reel in creatures much larger than its typical vermin prey.
Fishers Above
The fogfisher occupies a similar ecological niche as another deadly predator of the world above—the Sky Fisher. Scholars have noted the similarities between these creatures, although enough differences remain to suggest the two are unrelated. It makes one wonder, though, what other predators might lurk in the cloud-jungles high above the ground.
The fogfisher ignores the Concealed condition from fog and mist.
If a fogfisher takes damage from a critical hit, it must succeed at a DC 16 flat check or the sac that produces its fog aura ruptures. This causes its fog aura to dissipate at the start of the fogfisher's next turn. The fogfisher is then Slowed 1 for 24 hours, after which it recovers and produces its fog aura again.
15 feet. The fogfisher constantly exudes an aura of fog. All creatures within the aura become Concealed, and all creatures outside the fog become concealed to creatures within it.
Critical Success The fogfisher fails to move the creature.
Success The fogfisher pulls the creature 5 feet closer.
Failure The fogfisher pulls the creature up to 30 feet closer.
Critical Failure The fogfisher pulls the creature to an adjacent space.