Foolish Hunter
CREATURE -1 +9
Common
Acrobatics +5, Deception +4, Hunting Lore +4, Survival +3
Str +1, Dex +3, Con +1, Int +0, Wis +1, Cha +2
AC 16; Fort +5, Ref +7, Will +3
HP 10
Slightly Drunk
When first encountered, the hunters are slightly drunk and take a -1 penalty to all checks until they sober up.
25 feet
Melee Dagger +3 (agile, finesse, versatile s), Damage 1d4+1 piercing
Ranged Shortbow +5 (deadly d10, reload 0, range increment 60 feet), Damage 1d6 piercing
Pathfinder Adventure: Crown of the Kobold KingOGL