pf2e.fyi
From Pathfinder #162: Ruins of the Radiant Siege, which isn't enabled.

Ghaele Of Kharnas

CREATURE 17
Perception +32; darkvision, see invisibility
Languages Diabolic, Draconic, Empyrean; tongues
Skills Acrobatics +30, Athletics +33, Diplomacy +30, Nature +28, Religion +28, Stealth +24, Warfare Lore +25
Str +8, Dex +5, Con +6, Int +4, Wis +5, Cha +7
Constant Spells

A constant spell affects the monster without the monster needing to cast it, and its duration is unlimited. If a constant spell gets counteracted, the monster can reactivate it by spending the normal spellcasting actions the spell requires.


AC 40; Fort +33, Ref +26, Will +28
HP 315; Weaknesses cold iron 15, unholy 15
Free Blade
Trigger The ghaele ends its turn while unable to act or attempts a greatsword Strike that would take a circumstance or status penalty.

Effect A ghaele's blade is implacable in the pursuit of freedom, and its energies can overpower any effect that would interfere with its swordplay.

The ghaele attempts to counteract each effect that prevents it from making a greatsword Strike, gives it a penalty to its greatsword Strike, or prevents it from acting.

The ghaele can use this ability even if it's otherwise unable to act.

Light Form

A ghaele's body is partially corporeal and partially composed of light, with a color corresponding to the elemental energy currently residing in its blade (see Choose Weakness).

It can move through solid objects but can't end its action within a solid object.


Speed 35 feet, fly 100 feet
Melee Holy Greatsword +33 (good, holy, magical, versatile p), Damage 3d12+16 slashing
Ranged Light Ray +31 (holy, light, range increment 300 feet), Damage 3d12 spirit
Divine Innate Spells DC 38, attack +30; 8th Prismatic Wall; 7th Chromatic Wall, Dispel Magic, Prismatic Spray, Heal (×5); 6th Illusory Scene; 5th Banishment; 4th Invisibility (At Will) (Self Only), Restoration; 3rd Mind Reading; 1st Charm, Detect Alignment (At Will) (Evil Only), Illusory Disguise (At Will); Cantrips (7th) Dancing Lights, Detect Magic, Light; Constant (7th) See Invisibility; Constant (5th) Tongues
Divine Rituals DC 38 5th Resurrect
Choose Weakness (concentrate, divine, manipulate)

A ghaele attempts to Recall Knowledge about a foe they are facing.

If successful, they can change the elemental damage dealt by their greatsword and light ray to acid, cold, electricity, fire, or sonic, usually to match the foe's weakness.

They can also change their energy resistance to any of these energy types (this can be a different type than for their attacks).

The choices remain until they next use Choose Weakness.

Ghaele's Gaze (divine, visual)

When a ghaele fixes their gaze upon a non-good creature, the creature is subjected to the effects of Divine Decree (DC 20 Will save).

If it survives, the creature is temporarily immune to for 1 minute.

Greater Holy Blade (divine)

Any weapon becomes a +3 Holy Greater Striking weapon while the ghaele wields it.

Pathfinder #162: Ruins of the Radiant SiegeOGL