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Giant Eagle

CREATURE 3

No mere animals, giant eagles have a keen intellect and a strong sense of honor. As guardians of their mountain homes, giant eagles attempt to prevent the encroachment of civilization upon wild land and the predations of wicked humanoid settlements. Giant eagles congregate within aeries holding up to a dozen members and work together to protect their domains.

Giant eagles have wingspans up to 30 feet across and weigh up to 500 pounds. A giant eagle may allow a trusted friend to ride it, but they invariably resist saddles, harnesses, or other equipment that might suggest they are mere beasts of burden. Long-lived, they take debts and oaths very seriously, often remembering slights for years and remaining slow to forgive.


Few avian creatures can match the beauty and grace of the eagle.


Perception +11; low-light vision
Languages Fey, Sussuran; (Can't Speak Any Language)
Skills Acrobatics +11, Athletics +8
Str +3, Dex +4, Con +1, Int +0, Wis +2, Cha +2

AC 17; Fort +6, Ref +11, Will +9
HP 45
Evasive Maneuvers

When a giant eagle rolls a success on a Reflex save, it gets a critical success instead.


Speed 10 feet, fly 60 feet
Melee Beak +12 (unarmed), Damage 2d8+5 piercing
Melee Talon +12 (agile, unarmed), Damage 1d10+5 slashing plus Grab
Carry

A giant eagle can Fly at half Speed while it has a creature Grabbed or Restrained in its talons, carrying that creature along with it.

Eagle Dive

The giant eagle Flies up to double its fly Speed in a straight line, descending at least 10 feet, and then makes a talon Strike.

Grab

Requirements The monster's last action was a successful Strike that lists Grab in its damage entry, or the monster has a creature Grabbed or Restrained

Effect If used after a Strike, the monster attempts to Grapple the creature using the body part it attacked with. This attempt neither applies nor counts toward the creature's multiple attack penalty.

The monster can instead use Grab and choose one creature it's grabbing or restraining with an appendage that has Grab to automatically extend that condition to the end of the monster's next turn.

Pathfinder Monster CoreORC