pf2e.fyi
From Pathfinder Bestiary 2, which isn't enabled.

Giant Solifugid

CREATURE 1

The smallest of giant solifugids are still large enough to harry desert traders and their mounts.


These monstrous vermin have six legs and two large feeding appendages easily mistaken for an additional pair of legs. They are often called camel spiders, sun spiders, or wind scorpions, despite the fact that they are neither spiders nor scorpions.


Perception +7; darkvision
Skills Acrobatics +8, Athletics +6, Stealth +6 (+10 in Deserts)
Str +1, Dex +3, Con +3, Int -5, Wis +1, Cha -4

AC 16; Fort +6, Ref +8, Will +4
HP 20

Speed 35 feet, climb 25 feet
Melee Jaws +8 (unarmed), Damage 1d10+1 piercing
Melee Claw +8 (agile, reach 10, unarmed), Damage 1d8+1 slashing
Pounce

The giant solifugid Strides and makes a Strike at the end of that movement. If the giant solifugid began this action Hidden, it remains hidden until after this ability's Strike.

Rend

Claw


A Rend entry lists a Strike the monster has.

Requirements The monster hit the same enemy with two consecutive Strikes of the listed type in the same round.

Effect The monster automatically deals that Strike's damage again to the enemy.

Pathfinder Bestiary 2OGL