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Gimmerling

CREATURE 12

Gimmerlings are small, shapeshifting fey who stage ambushes to sate their endless hunger and childish greed. These cruelly curious fey obsess over finding and making unusual traps and sadistic weapons, and their favorite amusement is seeing these traps sprung or the weapons wielded. When residing on Golarion, they're frequently found in urban areas, particularly slums or other parts of town, where they can either go unnoticed or be easily forgotten—and have plenty of victims to choose from.

A typical gimmerling disguises themself as an endangered child, hoping to draw creatures close enough to rob. The gimmerling puts themself in apparent danger using a trap, construct, a bribed ally, or even a coerced monster.

Because gimmerlings sometimes trade obscure smithing or trapping techniques in exchange for gifts that sate their curiosity, their greed, or their hunger, they have at times been worshipped as minor gods of the forge. Some disciplined gimmerlings work as honored artisans, elite guards, or spies for the demigods known as the Eldest, who dwell in the depths of the First World.


Perception +21; low-light vision; hungersense (imprecise) 30 feet
Languages Aklo, Common, Fey
Skills Athletics +22, Crafting +23, Deception +25, Nature +21, Stealth +25, Thievery +25
Str +4, Dex +7, Con +4, Int +5, Wis +3, Cha +4
Hungersense (Imprecise) 30 feet

Hungersense allows the gimmerling to sense creatures that require food to live.


AC 34; Fort +22, Ref +25, Will +19
HP 235; Weaknesses cold iron 10
Treacherous Aura (aura, primal)

15 feet.

Tangled roots, jagged divots, sharp rocks and other hazards appear on surfaces in the aura, creating difficult terrain.

Trip Up
Trigger A creature critically fails a melee attack to hit the gimmerling or moves into a space within the gimmerling's treacherous aura

Effect The triggering creature must attempt a DC 32 Reflex save.

Critical Success The target is unaffected.

Success The target is Off-Guard until the start of its next turn.

Failure The target takes 2d10 bludgeoning damage and is off-guard until the start of its next turn.

Critical Failure As failure, and the target is knocked Prone.


Speed 30 feet; trickster's step
Melee Claw +26 (agile, finesse, unarmed), Damage 2d8+7 slashing plus Disarm
Melee Jaws +26 (finesse, unarmed), Damage 3d8+7 piercing plus 2d6 poison
Ranged Hand Crossbow +28 (reload 1, range increment 60 feet), Damage 2d6+3 piercing plus 2d6 poison
Change Shape (concentrate, polymorph, primal)

The gimmerling takes on the appearance of any humanoid. In humanoid form, They lose their treacherous aura, and their equipment appears to be trinkets or toys. If the chosen form lacks claws or fangs, they lose the matching Strike. If they lose their claw Strike, they gain a fist Strike that is identical except that it deals bludgeoning damage.


The monster changes its shape indefinitely. It can use this action again to return to its natural shape or adopt a new shape. Unless otherwise noted, a monster cannot use Change Shape to appear as a specific individual. Using Change Shape counts as creating a disguise for the Impersonate use of Deception. The monster's transformation automatically defeats Perception DCs to determine whether the creature is a member of the ancestry or creature type into which it transformed, and it gains a +4 status bonus to its Deception DC to prevent others from seeing through its disguise. Change Shape abilities specify what shapes the monster can adopt. The monster doesn't gain any special abilities of the new shape, only its physical form. For example, in each shape, it replaces its normal Speeds and Strikes, and might potentially change its senses or size. Any changes are listed in its stat block.

Sly Disarm
Requirements The gimmerling's last action was a successful claw Strike

Effect The gimmerling attempts to Disarm the creature they hit. They gain a +4 status bonus on the Athletics check. This attempt neither applies nor counts toward the gimmerling's multiple attack penalty.
Sneak Attack

The gimmerling deals 2d6 extra precision damage to Off-Guard creatures.

Trickster's Step

The gimmerling ignores difficult terrain and doesn't trigger traps with its movement.

Pathfinder Monster CoreORC