Golarion's Finest (Krankkiss)
CREATURE 13 +23
Taldane, Tien
Acrobatics +26, Athletics +26, Occultism +23
Str +5, Dex +4, Con +3, Int +2, Wis +3, Cha +0
AC 33; Fort +23, Ref +23, Will +23
HP 230
Electric Shroud (electricity, primal)
A creature hits Krankkiss with an unarmed attack.
Krankkiss focuses his ki power to produce electricity. The triggering creature takes 2d6 electricity damage.
30 feet
Melee Bo Staff +27 (magical, parry, reach, trip), Damage 2d8+11 bludgeoning plus Knockdown
Melee Fist +27 (agile, cold iron, finesse, magical, nonlethal, silver, unarmed), Damage 2d6+11 bludgeoning
Melee Dart +24 (agile, magical, thrown 20), Damage 2d6+9 bludgeoning
Focus Spells DC 32, attack +24, 3 Focus Points; 7th Abundant Step, Ki Blast, Ki Rush, Wholeness of Body, Wind Jump, Ki Strike
Flurry of Blows (flourish)
Krankkiss makes two Strikes with his fist or with a monk weapon. If both hit the same creature, combine their damage for the purpose of resistances and weaknesses.
Knocking Sweep (flourish)
Krankkiss swings their weapon with a sweeping spin. They attempt separate Athletics check to Trip any number of creatures within their reach. Each attempt counts toward the ki adept's multiple attack penalty, but the multiple attack penalty doesn't increase until after they makes all the attacks.
Powerful Fists
Krankkiss' fist Strikes are treated as cold iron and silver and don't take penalties when making lethal attacks.
Punch Down
Krankkiss deals an extra 2d10 damage to Prone creatures.
Knockdown
Pathfinder #166: Despair on Danger IslandOGL