Grandfather Mantis
CREATURE 15Yarrika's spirit guardian
+27
Arcadian; telepathy 100 feet
Athletics +28, Occultism +25, Religion +25
Str +5, Dex +5, Con +3, Int +2, Wis +4, Cha +2
AC 36; Fort +26, Ref +30, Will +25
HP 300; Weaknesses force 15, vitality 15
35 feet, climb 35 feet
Melee Claw +28 (agile, magical, unarmed), Damage 3d10+13 slashing plus Improved Grab
Innate Occult Spells DC 35, attack +27; 5th Shadow Blast, Fly
Mantis Ambush
A creature within Grandfather Mantis's reach is hit by an ally's melee attack
Grandfather Mantis makes a claw Strike against the triggering creature.
Pounce
Grandfather Mantis Strides, then Strikes.
Improved Grab
The monster's last action was a successful Strike that lists Improved Grab in its damage entry, or the monster has a creature Grabbed or Restrained
The monster can instead use Improved Grab as an action and choose one creature it's grabbing or restraining with an appendage that has Improved Grab to automatically extend that condition to the end of the monster's next turn.
Pathfinder #167: Ready? Fight!OGL