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From Pathfinder #162: Ruins of the Radiant Siege, which isn't enabled.

Graveknight Of Kharnas

CREATURE 17
Perception +30; darkvision
Languages Common, Necril
Skills Athletics +34, Intimidation +33, Warfare Lore +28
Str +9, Dex +1, Con +7, Int +3, Wis +6, Cha +8

AC 40; Fort +32, Ref +24, Will +29
HP 260, void healing, rejuvenation; Immunities bleed, death effects, disease, fire, paralyzed, poison, precision, unconscious; Resistances vitality 19
Attack of Opportunity

Trigger A creature within the monster's reach uses a manipulate action or a move action, makes a ranged attack, or leaves a square during a move action it's using.

Effect The monster attempts a melee Strike against the triggering creature. If the attack is a critical hit and the trigger was a manipulate action, the monster disrupts that action. This Strike doesn't count toward the monster's multiple attack penalty, and its multiple attack penalty doesn't apply to this Strike.

Rejuvenation (divine)

When a graveknight is destroyed, its armor rebuilds its body over the course of 1d10 days-or more quickly if the armor is worn by a living host. If the body is destroyed before then, the process restarts.

A graveknight can only be permanently destroyed by obliterating its armor (such as with Disintegrate), transporting it to the Forge of Creation, or throwing it into the heart of a volcano.

Sacrilegious Aura (aura, divine, evil)

30 feet. When a creature in the aura uses a vitality spell or ability, the graveknight automatically attempts to counteract it, with a +27 counteract modifier.

Void Healing

A creature with void healing draws health from void energy rather than vitality energy. It is damaged by vitality damage and is not healed by vitality healing effects. It does not take void damage, and it is healed by void effects that heal undead.


Speed 25 feet
Melee Greater Flaming Greataxe +33 (magical, sweep), Damage 3d12+19 slashing plus 1d6 fire
Melee Greater Flaming Javelin +29 (magical, thrown 30), Damage 3d6+19 piercing plus 1d6 fire
Devastating Blast (arcane, fire)

The graveknight unleashes a 30-foot cone of energy.

Creatures in the area take 10d12 fire damage (DC 37 basic Reflex save).

The graveknight can't use this ability again for 1d4 rounds.

Graveknight's Curse

This curse affects anyone who wears a graveknight's armor for at least 1 hour

Saving Throw DC 43 Will save
Onset 1 hour

Stage 1 Doomed 1 and can't remove the armor (1 day)
Stage 2 Doomed 2, hampered 10, and can't remove the armor (1 day)
Stage 3 dies and transforms into the armor's graveknight
Kharnas's Blessing

The graveknight carves the sigil of Kharnas onto an adjacent Immobilized or Unconscious creature.

As long as the creature bears the sigil of Kharnas, it takes a -2 status penalty to saving throws against the abilities of any creature that previously served Kharnas, but it can also freely pass through any hazards that can be bypassed by those bearing the sigil of Kharnas, such as Kharnas's glyphs.

Effect: Kharna's Blessing

Weapon Master

The graveknight has access to the critical specialization effects of any weapons it wields.

Pathfinder #162: Ruins of the Radiant SiegeOGL