The Gray Gardener Director General has a +2 circumstance bonus to Deception checks and saving throws to conceal their identity and a +2 circumstance bonus to their Deception DC against effects that ferret out information about the Gray Gardener's identity.
Gardener's Resolve
Trigger The Gray Gardener Director General rolls a failure (but not a critical failure) on a Will save against an effect with the mental or fear trait
Requirements The Gray Gardener Director General's features are obscured by a mask or hood
Effect The Gray Gardener Director General takes 3d8 mental damage, and the saving throw is a success.
The director general Interacts to draw a weapon, and then Strikes with that weapon.
Skewer the Fearful
The director general's Strikes deal an additional 4d6 precision damage to frightened creatures. If the Strike against a frightened creature is a critical hit, the creature doesn't automatically reduce its frightened condition at the end of its next turn.
Stern Glare(concentrate, visual)
Trigger The director general's turn begins
Effect The director general attempts to Demoralize a creature within 60 feet that they can see and that can see the director general.
Whispers of Superiority(auditory, concentrate, mental)
The director general utters a few words to a non-frightened target within 60 feet that can hear them, bolstering the target's indignation of cowards. The target creature must succeed at a DC 39 Will save, or it doesn't count frightened creatures as allies and can't Aid them or flank with them. This effect lasts for 1 round (1 minute on a critical failure).