Gristleburst
CREATURE 2 +7
Common, Goblin
Acrobatics +7, Crafting +8, Intimidation +6, Nature +7, Stealth +7, Survival +7
Str +0, Dex +0, Con +0, Int +0, Wis +0, Cha +0
Dagger, Studded Leather Armor, Alchemist's Tools, Formula Scraps (as Formula Book), Infused Reagents (2)
Infused Items
Gristleburst carries the following infused items, which last for 24 hours or until the next time he makes his daily preparations:
Quick Bomber
AC 18; Fort +10, Ref +8, Will +6
HP 30; Resistances fire 1
25 feet
Melee Dagger +9 (agile, versatile s), Damage 1d4+1 piercing
Melee Dagger +11 (agile, thrown 10, versatile s), Damage 1d4+1 piercing
Ranged Lesser Alchemist's Fire +11 (alchemical, bomb, splash, range increment 20 feet), Damage 1d8 fire plus 1 fire plus 1 fire
Ranged Lesser Acid Flask +11 (alchemical, bomb, splash, range increment 20 feet), Damage 1 acid plus 1d6 acid plus 1 acid
Quick Smoke Bomb
1 batch of infused reagents
Gristleburst mixes up a short-lived lesser acid flask or lesser alchemist's fire without attempting a Crafting check. It remains potent only until the end of his next turn. When he throws this bomb, in addition to its normal effects, it creates a cloud of smoke in a 10-foot radius burst. Creatures in that area have the Concealed condition, and other creatures are concealed to them. This smoke lasts for 1 minute or until dissipated by a strong wind.
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