Gurlunk
CREATURE 4Male goblin ranger
+11; darkvision
Common, Goblin
Acrobatics +10, Athletics +8, Intimidation +8, Nature +9, Stealth +10, Survival +9
Str +2, Dex +4, Con +2, Int +0, Wis +3, Cha +0
AC 21; Fort +10, Ref +12, Will +11
HP 60
Goblin Scuttle
25 feet
Melee Dogslicer +12 (agile, backstabber, finesse, goblin), Damage 1d6+2 slashing
Ranged Composite Shortbow +13 (deadly d10, magical, propulsive, reload 0, range increment 60 feet), Damage 1d6+6 piercing
Disorienting Shot
Hunt Prey (concentrate)
Hunter's Edge
Gurlunk deals an additional 1d8 precision damage the first time he hits his hunted prey in a round.
Whistling Threat (concentrate, emotion, fear, mental, primal)
once per day
Gurlunk whistles sharply at a Medium or larger animal or beast he can see within 30 feet, using his voice to dull the creature's wits and cause it to lower its defenses. The target must attempt a DC 21 Will save.
Critical Success The target is unaffected.
Success The target is Frightened 1.
Failure The target is Frightened 2.
Critical Failure The target is Frightened 3 and Slowed 1 for 1 round as it shakes in fear.
Pathfinder #200: Seven Dooms for SandpointOGL