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Halfling Troublemaker

CREATURE 1

A halfling's bravado can sometimes lead them into trouble. These tricksters often roam in groups trying to one-up each other's last prank. While troublemakers rarely intend to kill, occasionally their pranks get out of hand.


Despite their small stature, a halfling can prove to be a mighty foe if you find yourself on the wrong side of their frying pan.


Perception +10
Languages Common, Halfling
Skills Acrobatics +7, Athletics +3, Deception +5, Stealth +7, Thievery +7
Str +1, Dex +4, Con +1, Int +0, Wis +3, Cha +3

AC 16; Fort +4, Ref +10, Will +7
HP 18

Speed 30 feet
Melee Filcher's Fork +9 (agile, backstabber, deadly d6, finesse), Damage 1d4+1 piercing
Melee Filcher's Fork +9 (agile, backstabber, deadly d6, thrown 20), Damage 1d4+1 piercing
Graffiti Egg

The halfling troublemaker throws an egg filled with paint, glitter, and confetti at a creature within 30 feet. The target must succeed a DC 17 Reflex saving throw or become Dazzled for 1 round (or 1 minute on a critical failure).

Keen Eyes

The halfling gains a +2 circumstance bonus when using the Seek action to find Hidden or Undetected creatures within 30 feet of it.

Whenever the halfling targets a creature that is Concealed or hidden from them, reduce the DC of the flat check to DC 3 flat check for a concealed target or DC 9 flat check for a hidden one.

Sneak Attack

The troublemaker deals an extra 1d6 precision damage to Off-Guard creatures.

Pathfinder Monster CoreORC