Harsus (3-4)
CREATURE 3 +6
Common
Acrobatics +7, Deception +9, Diplomacy +9, Stealth +7
Str +0, Dex +2, Con +1, Int +4, Wis +1, Cha +2
Dagger, Gray Robe, Iron Mark
AC 17 ((18 with mage armor)); Fort +6, Ref +7, Will +8
HP 48
25 feet
Melee Dagger +7 (agile, finesse, versatile s), Damage 1d4 piercing
Ranged Dagger +7 (agile, versatile s, range increment 10 feet), Damage 1d4 piercing
Prepared Arcane Spells DC 19, attack +9; 2nd Illusory Disguise, Invisibility; 1st Fear, Grim Tendrils, Mage Armor, Magic Missile; Cantrips (2nd) Light, Ray of Frost, Shield
Pathfinder Society Scenario #1-08: Revolution on the RiversideOGL