Hezle
CREATURE 8Female kobold researcher
+14; darkvision
Common, Draconic, Mwangi
Arcana +18, Crafting +16, Mining Lore +16, Nature +12, Stealth +16, Survival +12
Str -1, Dex +4, Con +2, Int +6, Wis +2, Cha +3
Crossbow, Dagger, Staff of Fire (Greater), Leather Armor, Antidote (Greater), Wyvern Poison [Applied to 4 Bolts] (4), Healing Potion (Moderate) (2), Infused Reagents (5), Bolts (20)
AC 27; Fort +14, Ref +18, Will +16
HP 122; Immunities poison
25 feet
Melee Dagger +19 (agile, finesse, magical, versatile s), Damage 1d4+2 piercing
Melee Staff of Fire +13 (magical, two hand d8), Damage 1d4-1 bludgeoning
Melee Dagger +19 (agile, finesse, magical, thrown 10, versatile s), Damage 1d4+2 piercing
Ranged Crossbow +20 (magical, reload 1, range increment 120 feet), Damage 1d6+3 piercing plus Wyvern Poison
Kobold Explosives (alchemical, fire, manipulate)
1 batch of infused reagents.
Hezle quickly cobbles together an explosive bomb and lobs it up to 30 feet. All creatures in a 5-foot burst take 5d6 fire damage (DC 26 basic Reflex save).
Smoky Retreat (manipulate)
1 batch of infused reagents.
Hezle must be adjacent to at least one enemy.
All creatures other than Hezle in the smoke cloud must attempt a DC 26 Fortitude save.
Critical Success The creature is unaffected.
Success The creature is Sickened 1.
Failure The creature is Sickened 2.
Critical Failure The creature is Sickened 3 and Stunned 1.
Sneak Attack
Hezle deals an extra 2d6 precision damage to Off-Guard creatures.
Staff Mastery
Although Hezle does not cast spells, her obsession with fire and long hours of practice allow her to cast spells from her staff of fire as if she had the spells on her spell list and could cast them. She still must expend charges from the staff normally; when she prepares the staff each morning, she is capable of placing 4 charges in the staff.
Pathfinder #146: Cult of CindersOGL