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High Priest of Pharasma

CREATURE 9

High priests are the leaders of larger churches and similar religious establishments, watching over the lower-ranking clergy and ensuring the surrounding community is taken care of. This can be a highly political position, as the leader of the faith in an area has a powerful influence over everyday citizens.


Religions inspire devout individuals to uphold their tenets.


Perception +20
Languages Common, Requian
Skills Boneyard Lore +27, Diplomacy +25, Intimidation +17, Medicine +18, Performance +17, Religion +26
Str +1, Dex +2, Con -1, Int +3, Wis +5, Cha +4
Religious Specialist

For encounters involving religious debates, church politics, and conflicts of doctrine, the high priest is a 13th-level challenge.

Steward of the Faithful (aura, divine, vitality)

30 feet.

Each ally in the aura who worships Pharasma gains resistance 5 to void and a +1 status bonus to Will saves, Diplomacy checks, and Medicine checks.


AC 26; Fort +16, Ref +17, Will +21
HP 150
Unshakable Faith

During a religious debate, clash of church politics, or similar conflict, the high priest gains a +4 circumstance bonus to Perception check to Sense Motive and to their Perception DC against attempt to Lie to them.


Speed 25 feet
Melee Dagger +18 (agile, finesse, magical, versatile s), Damage 2d4+7 piercing plus 1d10 spirit
Melee Dagger +17 (agile, magical, thrown 10, versatile s), Damage 2d4+7 piercing plus 1d10 spirit
Melee Fist +17 (agile, finesse, nonlethal, unarmed), Damage 1d4+7 bludgeoning plus 1d10 spirit
Ranged Hand Crossbow +17 (reload 1, range increment 60 feet), Damage 1d6+7 piercing plus 1d10 spirit
Divine Prepared Spells DC 28, attack +20; 5th Breath of Life, Heal (×5), Vision of Death; 4th Holy Light (×2), Vital Beacon; 3rd Fear, Ghostly Weapon, Heroism; 2nd Augury, Darkvision, Status; 1st Command, Mindlink, Spirit Link; Cantrips (5th) Daze, Detect Magic, Message, Read Aura, Vitality Lash
Cleric Domain Spells DC 28, attack +20, 2 Focus Points; 5th Eradicate Undeath, Death's Call
Healing Hands

When the high priest casts Heal, they roll d10s instead of d8s.

Restorative Channel

The high priest can sacrifice one prepared Heal spell to instead cast Cleanse Affliction, Clear Mind, Sound Body, or Sure Footing at the same spell rank.

Pathfinder NPC CoreORC