Hired Hand
CREATURE 0 +9
Common, Elven
Deception +6, Diplomacy +6, Stealth +5, Thievery +5
Str +2, Dex +1, Con +0, Int +0, Wis +2, Cha +3
AC 16; Fort +3, Ref +9, Will +6
HP 15
Nimble Dodge
A creature targets the hired hand with an attack, and he can see the attacker
The hired hand deftly dodges out of the way and gains a +2 circumstance bonus to AC against the triggering attack.
25 feet
Melee Dagger +6 (thrown 10), Damage 1d4+2 piercing
Melee Dagger +7 (agile, finesse, versatile s), Damage 1d4+2 piercing
Melee Composite Shortbow +6 (deadly d10, propulsive, reload 0), Damage 1d6+1 piercing
Scoundrel's Feint
Sneak Attack
Surprise Attack
On the first round of combat, creatures that haven't acted yet are Off-Guard to the hired hand.
Pathfinder Society Scenario #6-01: Intro to the Year of Immortal InfluenceORC