pf2e.fyi
From Pathfinder Society Scenario #5-04: Necessary Introductions, which isn't enabled.

Hoarding Bat

CREATURE 1
Perception +10; echolocation 40 feet
Skills Acrobatics +7, Athletics +7, Stealth +7
Str +4, Dex +2, Con +3, Int -4, Wis +3, Cha -2

AC 16; Fort +8, Ref +7, Will +6
HP 21

Speed 5 feet, fly 30 feet
Melee Fangs +8, Damage 1d4+3 slashing
Melee Wings +8 (agile), Damage 1d6+3 piercing
Echolocation

A bat can use its hearing as a precise sense at the listed range.

Treasure Toss

The hoarding bat scoops up a rock or nearby item and throws it at an enemy within 30 feet. The targeted creature must succeed on a DC 17 Reflex save or take 1d6+2 bludgeoning damage.

Pathfinder Society Scenario #5-04: Necessary IntroductionsOGL