pf2e.fyi
From Pathfinder #175: Broken Tusk Moon, which isn't enabled.

Hobji

CREATURE 3

Male morlock strangler

Perception +8; darkvision
Languages Sakvroth
Skills Athletics +9 (+11 to Climb), Crafting +6 (+8 to Craft traps), Stealth +10, Thievery +9
Str +4, Dex +2, Con +3, Int +1, Wis +3, Cha -1
Items Warhammer, Chalk, Snare Kit (Specialist)
Light Blindness

When first exposed to bright light, the monster is Blinded until the end of its next turn. After this exposure, light doesn't blind the monster again until after it spends 1 hour in darkness. However, as long as the monster is in an area of bright light, it's Dazzled.


AC 19; Fort +8, Ref +11, Will +9; +2 status to all saves vs. disease and poison
HP 45
+2 Status to All Saves vs. Disease and Poison

Speed 30 feet, climb 20 feet
Melee Fist +12 (unarmed), Damage 1d6+6 bludgeoning plus Strangling Grasp
Melee Warhammer +13 (magical, shove), Damage 1d8+6 bludgeoning
Sneak Attack

Hobji's Strikes deal an additional 1d6 precision damage to Off-Guard creatures.

Strangling Grasp
Trigger Hobji hits a Medium or smaller creature with his fist Strike

Effect The creature is Grabbed, and Hobji begins to strangle the creature. The creature is suffocating and can't speak as long as it's strangled. This prevents it from casting spells with a verbal component or activating items with a command component.
Surprise Attack

In the first round of combat, creatures that haven't acted yet are Off-Guard to Hobji.

Pathfinder #175: Broken Tusk MoonOGL