pf2e.fyi
From Pathfinder #208: Hoof, Cinder, and Storm, which isn't enabled.

Hold Warrior

CREATURE 3
Perception +12; darkvision
Languages Common, Orcish
Skills Athletics +9, Intimidation +7, Survival +6
Str +4, Dex +2, Con +3, Int +0, Wis +1, Cha +0

AC 20; Fort +10, Ref +9, Will +8
HP 50
Ferocity
Trigger The hold warrior is reduced to 0 HP

Effect The hold warrior avoids being knocked out and remains at 1 HP, but their Wounded value increases by 1. When they are Wounded 3, they can no longer use this ability.
Reactive Strike

Trigger A creature within the monster's reach uses a manipulate action or a move action, makes a ranged attack, or leaves a square during a move action it's using.

Effect The monster attempts a melee Strike against the triggering creature. If the attack is a critical hit and the trigger was a manipulate action, the monster disrupts that action. This Strike doesn't count toward the monster's multiple attack penalty, and its multiple attack penalty doesn't apply to this Strike.


Speed 25 feet
Melee Orc Necksplitter +11 (forceful, sweep), Damage 1d8+6 slashing
Melee Javelin +9 (thrown 30), Damage 1d6+6 piercing
Melee Fist +11 (agile, nonlethal, unarmed), Damage 1d4+6 bludgeoning
Pathfinder #208: Hoof, Cinder, and StormORC