pf2e.fyi
From Pathfinder #195: Heavy is the Crown, which isn't enabled.

Hryngar Battlepriest

CREATURE 9
Perception +19; darkvision
Languages Common, Dwarven, Sakvroth
Skills Athletics +16, Intimidation +19, Nature +15, Religion +19
Str +4, Dex +1, Con +4, Int +1, Wis +5, Cha +3

AC 29; Fort +18, Ref +15, Will +21
HP 155; Resistances poison 8
Light Blindness

When first exposed to bright light, the monster is Blinded until the end of its next turn. After this exposure, light doesn't blind the monster again until after it spends 1 hour in darkness. However, as long as the monster is in an area of bright light, it's Dazzled.

Sheltered Command (auditory, linguistic, mental)
Trigger The battlepriest is targeted with an attack while adjacent to or sharing a space with a hryngar

Effect The battlepriest commands the hryngar to intercept the attack. The hryngar becomes the target of the attack.

Speed 20 feet
Melee Light Hammer +20 (agile, magical, thrown 20), Damage 2d6+8 bludgeoning
Melee Light Hammer +20 (agile, magical, thrown 20), Damage 2d6+8 bludgeoning
Divine Prepared Spells DC 28, attack +20; 5th Flame Strike (×3), Heal, Spiritual Guardian; 4th Dispel Magic, Divine Wrath, Freedom of Movement; 3rd Blindness, Dispel Magic, Fear, Heroism; 2nd See the Unseen; Cantrips (5th) Daze, Detect Magic, Divine Lance, Shield
Occult Innate Spells DC 28, attack +20; 4th Blood Vendetta; 2nd Paranoia; Cantrips (5th) Sigil
Part the Troops

The hryngar battlepriest and their mount can share the same space as creatures with both the hryngar and troop traits. Such creatures ignore the Trample ability of any creature the battlepriest is riding.

Toil and Trample
Requirements The battlepriest is mounted on a creature with a Trample ability

Effect The battlepriest commands their mount. Until the beginning of the battlepriest's next turn, the saving throw DC of the mount's Trample increases to DC 26 basic Reflex, and the Trample deals an additional 3d6 spirit damage.
Pathfinder #195: Heavy is the CrownOGL