pf2e.fyi

Humanitarian Hermit

CREATURE 9

Some druids look after those forgotten by society and thrive at the borders of civilization.


The world is a dangerous place. Thankfully, there are those who devote their lives to easing the pain and suffering of others.


Perception +17
Languages Common, Fey, Wildsong
Skills Athletics +19 (+20 Using their staff), Diplomacy +14, Medicine +21, Nature +19, Society +14, Survival +17
Str +4, Dex +1, Con +3, Int +1, Wis +4, Cha +1
Plant Empathy

The humanitarian hermit can ask questions of, receive answers from, and use the Diplomacy skill with plants and fungus.


AC 26; Fort +18, Ref +16, Will +19
HP 150

Speed 25 feet
Melee Staff +20 (magical, two hand d8), Damage 2d4+10 bludgeoning
Melee Fist +19 (agile, nonlethal, unarmed), Damage 1d4+10 bludgeoning
Rituals 3rd Reincarnate
Cleansing Earth (plant, primal)
Frequency once per hour

Effect The humanitarian blesses the land and their allies. In a 30-foot emanation, plants grow and become difficult terrain. Additionally, all allies in the emanation gain 20 temporary Hit Points and can ignore the difficult terrain. These effects last for 1 minute.

Effect: Cleansing Earth

Primal Staff

A staff wielded by the humanitarian hermit gains the parry, reach, and trip traits, and Strikes with it deal an additional 2d8 vitality damage.

Steady Spellcasting

If a reaction would disrupt the humanitarian hermit's spellcasting action, the hermit attempts a DC 15 flat check. On a success, the action isn't disrupted.

Pathfinder NPC CoreORC