Infested Attendant
CREATURE 6Variant sulfur zombie
Glowing with a dull amber light, these odious creatures spawn from a combination of baleful magic and fire. These destructive creations sow chaos and demolish fortifications, making them the bane of besieged cities.
Necromancers most often create these mindless undead as obedient, expendable servitors. Left to its own devices, a zombie seeks only to consume the living, stopping only when its rotting body can no longer hold together.
A sulfur zombie is permanently Slowed 1 and can't use reactions.
When a sulfur zombie dies, its body explodes in a 30-foot burst of fire and debris that deals 2d10 bludgeoning plus 2d10 piercing to each creature in the area (DC 21 basic Reflex save).
A creature with void healing draws health from void energy rather than vitality energy. It is damaged by vitality damage and is not healed by vitality healing effects. It does not take void damage, and it is healed by void effects that heal undead.
The zombie is filled with squirming rust-red beetles as well as alchemical sulfur, not fire. It loses the immunity to fire, and its Death Throes and fist Strikes deal piercing damage in place of fire damage.