Iron Ring Pirate
CREATURE 1Variant Pirate
+5; darkvision
Common, Goblin
Acrobatics +6, Athletics +7, Deception +5, Intimidation +5, Sailing Lore +7
Str +2, Dex +3, Con +1, Int +0, Wis +2, Cha +2
AC 16; Fort +6, Ref +7, Will +5
HP 21
Attack of Opportunity
A creature within the monster's reach uses a manipulate action or a move action, makes a ranged attack, or leaves a square during a move action it's using.
The monster attempts a melee Strike against the triggering creature. If the attack is a critical hit and the trigger was a manipulate action, the monster disrupts that action. This Strike doesn't count toward the monster's multiple attack penalty, and its multiple attack penalty doesn't apply to this Strike.
Bravery
When the pirate rolls a success on a Will save against a fear effect, they get a critical success instead. In addition, any time they gain the Frightened condition, reduce its value by 1.
25 feet
Melee Scimitar +8 (forceful, sweep), Damage 1d6+2 slashing
Melee Dagger +9 (agile, versatile s), Damage 1d4+2 piercing
Melee Dagger +9 (agile, thrown 10, versatile s), Damage 1d4+2 piercing
Boarding Action
Pathfinder Society Scenario #3-08: Foundation's PriceOGL