Jazlin
CREATURE 9Male ghost
These three ghosts can only leave the crypts when Bastardhall appears on Golarion, and even then, they can't leave the island.
The three adventurers re-form after 2d4 days here in the crypts unless someone carries their respective urn of ashes down to the temple in Maiserene (area A9) to be cleansed by Shirail.
Jazlin manifests a shortbow and fires a ghostly, shrieking arrow at a target he can see within 30 feet. The target must attempt a DC 28 Will save with the following results.
Critical Success The target is unaffected.
Success The target takes 2d6 spirit damage.
Failure The target takes 4d6 spirit damage and is Frightened 1.
Critical Failure The target takes 8d6 spirit damage and is Frightened 3.
The ghost attempts to possess an adjacent corporeal creature. This has the same effect as the Possession spell (DC 23 Will), except since the ghost doesn't have a physical body, it is unaffected by that restriction of the spell.