Keff The Lion (1-2)
CREATURE 3 +9; low-light vision, scent (imprecise) 30 feet
Acrobatics +8, Arcana +7, Athletics +11, Diplomacy +7, Stealth +10
Str +2, Dex +2, Con +2, Int +2, Wis +2, Cha +2
AC 17; Fort +9, Ref +9, Will +7
HP 40
30 feet
Melee Jaws +9 (unarmed), Damage 1d10+3 piercing plus Grab
Melee Claws +9 (agile), Damage 1d8+3 slashing
Arcane Prepared Spells DC 17, attack +9; 1st Color Spray, Grease, True Strike; Cantrips (1st) Detect Magic, Electric Arc, Mage Hand, Read Aura, Shield
Pack Attack
The lion deals 1d4 extra damage to creatures within reach of at least two of the lion's allies.
Pounce
Sneak Attack
The lion deals 1d6 extra precision damage to Off-Guard creatures.
Grab
The monster's last action was a successful Strike that lists Grab in its damage entry, or the monster has a creature Grabbed or Restrained
The monster can instead use Grab and choose one creature it's grabbing or restraining with an appendage that has Grab to automatically extend that condition to the end of the monster's next turn.
Pathfinder Society Scenario #1-14: Lions of KatapeshOGL