Kobold Trapmaster (BB)
CREATURE 2Kobold trapmasters are the masterminds behind crafting and implementing wily traps in kobold lairs, and are widely respected among their kind.
The kobold trapmaster deploys one of their spike traps in an adjacent square.
Once this trap is deployed in a square, it deals 2d8 piercing damage to anyone who steps on that square and they must attempt a DC 17 basic Reflex saving throw. A hero takes no damage on a critical success, half damage on a success, full damage on a failure, and double damage on a critical failure. These traps can be disabled with a successful DC 15 Thievery check.
If the kobold is adjacent to at least one enemy, the kobold Strides up to 30 feet and gains a +2 circumstance bonus to AC against reactions triggered by this movement. The kobold must end this movement in a space that's not adjacent to any enemy.
The kobold trapmaster deals an extra 1d6 damage to creatures that have the Off-Guard condition.