Kophos
CREATURE 17Kophoses are pain purists who believe that screams and tears detract from the experience of suffering. These velstracs gouge out their eyes and cut out their tongues to make such outbursts impossible, covering the empty cavities with patches of their own skin or spiked lumps of metal, though they are still disturbingly able to see and speak. Beyond these self-inflicted injuries, they resemble typical humans, though their bodies are covered in countless gashes and scars that slowly, gruesomely heal themselves. They wrap themselves in dozens of barbed chains.
Kophoses consider it their purpose to find mortals who either inflict physical suffering on others or who are plagued with constant pain due to medical conditions and teach them how to be silent and stoic in their agony.
This monster regains the listed number of Hit Points each round at the beginning of its turn. Its Dying condition never increases beyond Dying 3 as long as its regeneration is active. However, if it takes damage of a type listed in the regeneration entry, its regeneration deactivates until the end of its next turn. Deactivate the regeneration before applying any damage of a listed type, since that damage might kill the monster by bringing it to Dying 4.
30 feet. When a creature ends its turn in the aura, it feels as if its mouth is sealing shut with excruciating pain. The creature must succeed at a DC 36 Will save or become Stupefied 2 for 1 round. On a critical failure, it also can't make any sound with its mouth for as long as it's stupefied. This prevents it from using sonic or auditory actions that require its mouth, casting spells, and using linguistic actions. Velstracs are immune to this effect.
A creature hit by a kophos's chain scourge Strike must succeed at a DC 38 Fortitude save or take 2d6 persistent bleed damage. For as long as it is taking this persistent damage, a creature is engrossed by the pain from its own wounds and is Slowed 1. A creature stupefied by the kophos's silent agony can't willingly attempt to stop this bleeding, on itself or others. A creature that critically succeeds at its Fortitude save is temporarily immune to bloody epiphany for 24 hours.
The kophos stares at a creature it can see within 30 feet. The target must immediately attempt a Will save against silent agony. If the creature fails its save and was already stupefied, it instead begins craving pain at the hands of the kophos, taking a –2 circumstance penalty to AC against the kophos's attacks for as long as it remains stupefied. After attempting this save, the creature is then temporarily immune to Focus Gaze (but not the normal silent agony aura) until the start of the kophos's next turn.
When the kophos Casts a Spell, it gains the subtle trait.