pf2e.fyi
From Pathfinder Lost Omens Shining Kingdoms, which isn't enabled.

Lamp Blighter

CREATURE 6
Perception +15; darkvision, low-light vision
Languages Aklo, Common, Fey
Skills Acrobatics +15, Deception +13, Intimidation +13, Nature +13, Stealth +15
Str +1, Dex +5, Con +1, Int +2, Wis +3, Cha +2

AC 23; Fort +11, Ref +17, Will +14; +1 status to all saves vs. magic
HP 75; Immunities blinded; Weaknesses cold iron 5, fire 5
+1 Status to All Saves vs. Magic

Speed 25 feet
Melee Claw +16 (agile, finesse, magical), Damage 2d4+7 slashing
Ranged Shortbow +17 (deadly d10, reload 0, range increment 60 feet), Damage 1d6+6 piercing
Primal Innate Spells DC 24, attack +16; 4th Darkness; 3rd Blindness, Dispel Magic; 2nd Floating Flame; Cantrips (4th) Detect Magic, Ignition, Prestidigitation, Shield
Eye Pluck (manipulate)
Frequency once per round
Requirements The lamp blighter's last action was a successful claw Strike against a creature with eyes

Effect The lamp blighter attempts to pluck out one of the required creature's eyes. The target must attempt a DC 21 Fortitude save. On a failure, the target takes 4 persistent bleed damage and is Dazzled for 1 round. On a critical failure, the target's eye is also severely damaged, taking a –4 circumstance penalty on all sight-based Perception checks until the target returns to full Hit Points or the wound is otherwise healed (by magic such as Sound Body or Regenerate). If all a creature's eyes are severely damaged in this way, that creature is Blinded for the same duration.

Effect: Eye Pluck

Fear the Darkness (concentrate, emotion, fear, mental, primal)
Requirements The lamp blighter must be in an area of darkness

Effect The lamp blighter evokes the terror of being unable to see in the dark. Each creature within a 20-foot emanation that doesn't have darkvision must succeed at a DC 23 Will save or become Frightened 2.
Snuff the Light (concentrate, fire, primal)

The lamp blighter extinguishes light sources in a 10-foot emanation. They extinguish all non-magical light sources automatically and attempt to extinguish magical light sources with a +16 counteract modifier and a counteract rank of 3. If the lamp blighter successfully extinguishes any light, their next successful claw or shortbow Strike deals 1d6 persistent fire damage.

Pathfinder Lost Omens Shining KingdomsORC