pf2e.fyi
From Pathfinder Society Scenario #2-03: Catastrophe's Spark, which isn't enabled.

Lesser Skeletal Cyclops

CREATURE 1
Perception +4; darkvision
Skills Athletics +9, Intimidation +6
Str +5, Dex +1, Con +3, Int -5, Wis +0, Cha +2

AC 17; Fort +8, Ref +6, Will +5
HP 22, void healing; Immunities bleed, death effects, disease, paralyzed, poison, unconscious; Resistances cold 5, electricity 5, fire 5, piercing 5, slashing 5
Void Healing

A creature with void healing draws health from void energy rather than vitality energy. It is damaged by vitality damage and is not healed by vitality healing effects. It does not take void damage, and it is healed by void effects that heal undead.


Speed 30 feet
Melee Bo Staff +9 (monk, parry, reach 15, trip), Damage 1d8+4 slashing
Melee Claw +9 (agile, reach 10, unarmed), Damage 1d10+2 slashing
Broad Swipe

The skeleton makes two Strikes with its bo staff against two adjacent foes, both of whom are within its reach. The multiple attack penalty does not increase until after both attacks are resolved.

Explosive Death

When the skeleton is destroyed, its bones shatter and explode as the necromantic energy holding it together is released. Adjacent creatures take 1d6 slashing damage with a DC 15 basic Reflex save

Terrifying Charge

The skeleton Strides and makes a claw Strike with a +2 circumstance bonus to damage circumstance bonus to damage. If the strike hits, the skeleton attempts to Demoralize the target.

Pathfinder Society Scenario #2-03: Catastrophe's SparkOGL