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From Pathfinder #162: Ruins of the Radiant Siege, which isn't enabled.

Living Mural

CREATURE 19
Perception +32; darkvision
Languages Common; (can't speak any language)
Skills Acrobatics +38, Crafting +27, Deception +37, Stealth +38
Str +6, Dex +10, Con +5, Int -2, Wis +2, Cha +1

AC 43; Fort +31, Ref +34, Will +30
HP 100
Backdrop

When a creature attempts to Strike a living mural and critically misses, the attacker hits the surface (a wall, canvas, or so on) behind the living mural. This can damage or break the weapon or surface.

Surface-Bound

A living mural can move only along flat surfaces such as floors and walls. This allows it to end its movement wrapped around corners when on a continuous surface.

If the surface it's on is destroyed (such as a portrait hit by a fireball spell or a puddle being splashed), the mural takes 10d6 damage and is shunted to the nearest flat surface. If there is no flat surface within 5 feet, the living mural is destroyed.


Speed 25 feet
Melee Fist +37 (agile, finesse, magical, reach 15, unarmed), Damage 4d8+15 bludgeoning
Ranged Splatter +35 (magical, nonlethal, range increment 30 feet), Damage 3d8+4 bludgeoning plus Splash Of Color
Collective Attack

The subjects depicted within the living mural all reach out at once to attack. The living mural makes a fist Strike against each target within range.

These attacks count toward the living mural's multiple attack penalty, but this penalty doesn't increase until after all of the attacks are made.

Paint the Masses

The living mural expels a 15-foot cone of paint.

Creatures in the area must succeed at a DC 41 Reflex save or be Blinded for 1 round.

The living mural can't use Paint the Masses again for 1d4 rounds.

Splash of Color

When the living mural hits with a splatter attack, the target is also Blinded for 1 round.

Pathfinder #162: Ruins of the Radiant SiegeOGL