pf2e.fyi
From Pathfinder #177: Burning Tundra, which isn't enabled.

Lomok

CREATURE 11
Perception +21; low-light vision
Languages Hallit
Skills Athletics +23, Diplomacy +19, Nature +21, Religion +19, Survival +21
Str +5, Dex +3, Con +3, Int +0, Wis +4, Cha +2

AC 30 ((32 with shield raised)); Fort +20, Ref +18, Will +23; +1 vs. disease
HP 210
Aura of Courage

15 feet. Whenever Lomok becomes Frightened, reduce the condition value by 1 (minimum 0). At the end of his turn, when he would reduce his frightened condition value by 1, also reduce the value by 1 for all allies in his aura.

Powerful Will

When Lomok rolls a success on a Will save, he gets a critical success instead.

Retributive Strike
Trigger An enemy damages one of Lomok's allies, and both combatants are within 15 feet of him

Effect Lomok shields his ally and calls for retribution upon the attacker. The ally reduces the triggering damage by 13. Lomok and any allies within reach of the triggering enemy can make melee Strikes against it.
Shield Block
Trigger While you have your shield raised, you would take damage from a physical attack

You snap your shield in place to ward off a blow. Your shield prevents you from taking an amount of damage up to the shield's Hardness. You and the shield each take any remaining damage, possibly breaking or destroying the shield.

Spurred by Death
Trigger An ally within 30 feet reduces a creature to 0 HP

Effect Lomok Steps, Strides, or Strikes.

Speed 20 feet
Melee Longsword +24 (versatile p), Damage 2d8+11 slashing plus Oath Of The Burning Mammoths
Melee Spear +22 (thrown 20), Damage 1d6+11 piercing
Divine Innate Spells DC 28, attack +18; 1st Bless; Cantrips (6th) Light
Divine Focus Spells DC 28, attack +18, 2 Focus Points; 6th Lay on Hands
Oath of the Burning Mammoths

Lomok's melee Strikes deal an additional 1d10 persistent fire damage. If he critically hits a creature with a melee Strike, the creature is Off-Guard for as long as it takes persistent fire damage.

Pathfinder #177: Burning TundraOGL