Long-horned Bison Beheaded
CREATURE 2 +7; darkvision
Acrobatics +8 (+10 to Maneuver in Flight), Athletics +7
Str +3, Dex +4, Con +1, Int -5, Wis +1, Cha +0
AC 18; Fort +7, Ref +10, Will +5
HP 32, void healing; Immunities bleed, death effects, disease, paralyzed, poison, unconscious; Weaknesses vitality 3
Void Healing
A creature with void healing draws health from void energy rather than vitality energy. It is damaged by vitality damage and is not healed by vitality healing effects. It does not take void damage, and it is healed by void effects that heal undead.
15 feet, fly 30 feet
Melee Horn +11 (unarmed), Damage 1d10+3 piercing plus Push
Toss
The beheaded's previous action was a horn Strike that dealt damage to its target
The beheaded tosses its head, attempting to move the target creature into another space within reach of its horns. It rolls an Athletics check against the target's Fortitude DC. On a failure, the target remains in place.
Push (10 feet)
The monster's last action was a successful Strike that lists Push in its damage entry
The monster attempts to Shove the creature. This attempt neither applies nor counts toward the monster's multiple attack penalty. If Push lists a distance, change the distance the creature is pushed on a success to that distance.
Pathfinder #176: Lost Mammoth ValleyOGL